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Audio Engine

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An audio player using BASS audio library. Features include:

[Speed Control]: Playback speed multiplier (affects pitch)

[Playback Control]: Independent play, pause, and stop functionality with seek support

[Stereo Panning]: Position audio in the stereo field from left to right

[ADSR Envelope]: Optional amplitude envelope for dynamic volume shaping

A 3D positional audio player using BASS audio library’s 3D sound system. It simulates real-world audio by positioning sound sources in 3D space relative to a listener (camera). Features include:

[3D Mode]:
Normal (absolute positioning),
Relative (source attached to listener for footsteps/breathing), or
Off (mono playback)

[Distance Attenuation]: Sound volume decreases with distance between MinDistance (full volume) and MaxDistance (silent)

[Directional Sound Cones]: Define inner/outer cone angles to create directional audio sources (e.g., speakers, spotlights)

[Listener Orientation]: Audio panning based on listener position and rotation for realistic spatial perception

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